lyssabn: a greyscale illustration of Minowa Gin with her eyes closed, smiling (Default)

rules for my Genlocke, Crystal section
  1. All Pokémon must be nicknamed.
  2. If a Pokémon is defeated in battle it may not be used for the rest of the game.
    1. Losing a battle is game over.
  3. Only the first wild Pokémon encountered in an area may be captured and used.
    1. Gift clause: Gift Pokémon do not count as an encounter.
    2. Dupes clause: If an encounter is a Pokémon of a species that was already captured, it does not count.
    3. Intentionally abusing 3.2 to control what mons you get is cheesy and therefore impermissible as a vegan.
    4. Girl’s Club: ♂️ Pokémon don’t count either. (It is permissible to soft reset for a ♀️ gift/static Pokémon.)
    5. Shinies can always be caught and used.
    6. Wild Pokémon encountered before it is possible to catch any Pokémon do not count as your first encounter in an area.
  4. The Starter Pokémon must be chosen randomly based on the last digit of the Trainer ID: 1-3 = leftmost, 4-6 = center, 7-9 = rightmost, 0 = free choice.
  5. (Generationlocke:) The surviving members of each Hall of Fame team are bred to create eggs. These eggs are transferred to the next game and hatched in that game.
    1. The champion Pokémon may optionally have moves deleted first (to avoid silliness like starting the game with Surf), but may not be taught new moves that will be passed down to the baby Pokémon.
    2. When applicable, Incense may be used or not used at the player's preference.
    3. The legacy Pokémon do not have to be used, but can be.
    4. Level caps:
      1. Pokémon that exceed the level of the next Gym Leader's ace Pokémon as of the start of the battle cannot be used in trainer battles.
      2. The Elite Four may not be entered with Pokémon whose level exceeds that of the final Elite Four member's ace.
      3. It is permissible to use Rare Candies before battling the Champion as long as no Pokémon exceed the level of the Champion's ace.
    5. Set Mode must be used.

Okay, Sunday came around, and I got the Return TM. Then Victory Road is just a short trip. I face Silver again, but defeat him without too much trouble. I do like his team. With Silver defeated, I reach the Indigo Plateau, heal up, and stock up on healing items. Before I take on the League, though, I duck back into Victory Road for a bit more leveling. Karen's Houndoom sets my level cap for entering the Elite Four at 47, and my team ranges from 41 to 46 when I start the grind here.

I head into the Elite Four with my team all at level 47. I teach MagicianII Shadow Ball and lead with her against Will. I also gave her a Bitter Berry, which cured the confusion from Will's first Xatu. I have to switch out when the second Xatu confuses her again. Unfortunately, Carp II misses several Thunders in a row, so I have to rely on Glutton II to take out most of the rest of Will's team.

For Koga, I teach Fire Punch to MagicianII and Judoka and give the former a PSNCureBerry and the latter a Quick Claw. Once again, I lead with MagicianII. Psychic takes out Ariados, Fire Punch takes out Forretress, Psychic takes out Venomoth, Crobat, and Muk. Each in one hit. MagicianII levels up to 49 mid battle. Turns out brute force and speed can overcome strategy.

Before Bruno, I restore MagicianII's Psychic PP with an Ether. She's my lead again for this match, and I give her a Berry for a bit of health restoration in case she doesn't 1HKO all of his team. Psychic 1HKOs the whole team, although Hitmontop did hit her with a Mach Punch that didn't do much damage.

Karen is going to be for Judoka, who I give a Blackbelt. Cross Chop takes Umbreon out. Vileplume paralyzes Machamp, which proves a big pain, but several Fire Punches and an Earthquake or two manage to eat through its healing anyway. A Vital Throw (despite paralysis) takes out Murkrow. I bring out Carp II to take on Houndoom, although a Max Potion means she takes a chunk of damage, so I swap in Alligator to finish Houndoom off. Judoka gains a level.

I have 4 Rare Candies, which I can use now to level up some of my team up to Lance's ace at 50. I use them on MagicianII and on Glutton II. MagicianII gets a PRZCureBerry and Ice Punch and Thunder Punch TMs. Another Ice Punch replaces Fire Punch for Judoka, who holds the Blackbelt. Carp II receives Strength and holds a Mystic Water. Glutton II and Bat also receive PRZCureBerries, while Alligator holds a NeverMeltIce. Carp II will be my lead against Lance. I'm lucky enough to land my first Thunder to take down his Gyarados before it can set up Rain Dance. I switch in MagicianII against a level 47 Dragonite and eat a Thunder. Ice Punch takes that and the other level 47 Dragonite out, as well as Aerodactyl, outspeeding all of them. Thunder Punch deals with Charizard, but it takes two hits, bringing MagicianII dangerously low. So now, I switch to Glutton II and am lucky enough to hit my first Blizzard, which 1HKOs the level 50 Dragonite, despite its dangerous Outrage. MagicianII levels up to 51.

Mary and Professor Oak show up to interview me, but Lance rescues me, taking me in to register me and my team in the Hall of Fame. Here's my team and their final moves with the Hall of Fame entries following:

  • Carp II (Gyarados), holding Mystic Water: Surf / Waterfall / Strength / Thunder.
  • Judoka (Machamp), holding Blackbelt: Cross Chop / Earthquake / Ice Punch / Vital Throw.
  • MagicianII (Alakazam), holding PRZCureBerry: Psychic / Recover / Thunder Punch / Ice Punch.
  • Glutton II (Snorlax), holding PRZCureBerry: Return / Blizzard / Thunder / Rest.
  • Alligator (Feraligatr), holding NeverMeltIce: Ice Punch / Strength / Whirlpool / Surf.
  • Bat (Crobat), holding PRZCureBerry: Wing Attack / Bite / Fly / Confuse Ray.

A Hall of Fame screen for a level 47 Gyarados named Carp II

A Hall of Fame screen for a level 48 Machamp named Judoka

A Hall of Fame screen for a level 51 Alakazam named MagicianII

A Hall of Fame screen for a level 50 Snorlax named Glutton II

A Hall of Fame screen for a level 47 Feraligatr named Alligator

A Hall of Fame screen for a level 47 Crobat named Bat

A Hall of Fame screen for a girl named Alice with ID number 54800, play time of 164 hours and 6 minutes. She has 178 Pokémon seen, and 44 Pokémon owned.

(As before, the play time is exaggerated by the use of the fast-forward functionality in MGBA.)

Now I need to make some eggs for the next segment of my Genlocke, which will I think be Sapphire (mostly choosing on the basis of having the copper Laties even though that's not until post-game I think).

To celebrate getting this far, I'm going to introduce a sort of reward system for lines that make it through multiple generations, as is sometimes done for Genlockes. Essentially, starting with a family's second offspring (when I get to, for example, Carp III), I get to apply some benefit to them as I continue. I might have started off with bonuses for 1-time Hall of Famers, but I didn't decide whether or not to do bonuses until now. I can only choose one bonus for each qualifying Pokémon each generation (although I can choose a bonus that only requires fewer generations of Hall of Fame ancestors than the Pokémon has, and breeding mechanics make it possible for some bonuses to be inherited). Here's the initial draft set of reward options (I reserve the option to revise them if this turns out to be silly in some way or I realize there is something I should have included but forgot):

  • 2+ Hall of Fame ancestors: Choose the Pokémon's Nature or Ability (not including hidden abilities).
  • 3+ Hall of Fame ancestors: Give the Pokémon an Egg Move.
  • 4+ Hall of Fame ancestors: Give the Pokémon its Hidden Ability or one perfect IV of my choice (or a 0 IV if I want that for some reason).
  • 5 Hall of Fame ancestors: Choose two benefits from the 2 to 4 Hall of Fame ancestor options.
  • 6 Hall of Fame ancestors: Choose one benefit from each of the 2, 3, and 4 Hall of Fame ancestor option sets, and one additional benefit from any of those three option sets.

Anyway, soon I'll start on Pokémon Sapphire Version! I'll include the notes on which Nature/Ability I chose for Carp 3, Glutton 3, and Magician 3. See you next time!

Summary

Important items: Return TM.

Important battles: Defeated Silver in Victory Road. Defeated the Elite Four and the Champion Lance, earning a place in the Pokémon League Hall of Fame.

Final Team: Alligator (Feraligatr), Bat (Crobat), Carp II (Gyarados), Glutton II (Snorlax), Judoka (Machamp), MagicianII (Alakazam).

lyssabn: a greyscale illustration of Minowa Gin with her eyes closed, smiling (Default)

rules for my Genlocke, Crystal section
  1. All Pokémon must be nicknamed.
  2. If a Pokémon is defeated in battle it may not be used for the rest of the game.
    1. Losing a battle is game over.
  3. Only the first wild Pokémon encountered in an area may be captured and used.
    1. Gift clause: Gift Pokémon do not count as an encounter.
    2. Dupes clause: If an encounter is a Pokémon of a species that was already captured, it does not count.
    3. Intentionally abusing 3.2 to control what mons you get is cheesy and therefore impermissible as a vegan.
    4. Girl’s Club: ♂️ Pokémon don’t count either. (It is permissible to soft reset for a ♀️ gift/static Pokémon.)
    5. Shinies can always be caught and used.
    6. Wild Pokémon encountered before it is possible to catch any Pokémon do not count as your first encounter in an area.
  4. The Starter Pokémon must be chosen randomly based on the last digit of the Trainer ID: 1-3 = leftmost, 4-6 = center, 7-9 = rightmost, 0 = free choice.
  5. (Generationlocke:) The surviving members of each Hall of Fame team are bred to create eggs. These eggs are transferred to the next game and hatched in that game.
    1. The champion Pokémon may optionally have moves deleted first (to avoid silliness like starting the game with Surf), but may not be taught new moves that will be passed down to the baby Pokémon.
    2. When applicable, Incense may be used or not used at the player's preference.
    3. The legacy Pokémon do not have to be used, but can be.
    4. Level caps:
      1. Pokémon that exceed the level of the next Gym Leader's ace Pokémon as of the start of the battle cannot be used in trainer battles.
      2. The Elite Four may not be entered with Pokémon whose level exceeds that of the final Elite Four member's ace.
      3. It is permissible to use Rare Candies before battling the Champion as long as no Pokémon exceed the level of the Champion's ace.
    5. Set Mode must be used.

I venture into the Ice Path, where I catch a Swinub. After that, a few ice and boulder puzzles and I'm through to Blackthorn City! I catch a Donphan on Route 45 and settle in for some grinding. With my team at level 40, I take on Clair. Alligator can't quite one-shot her Dragonairs with Ice Punch, so I bring out Glutton II, who polishes them off, and with a little more effort, her Kingdra. But she's a sore loser and demands I take on some "dragon user challenge" before she'll give me my badge. The Dragon's Den isn't hard to deal with anyway.

I have to stop by New Bark Town to get to the Pokémon League anyway, so I stop by Professor Elm's lab and he gives me a Master Ball. On Route 26, I catch a Doduo and name it Emu. I reach the entrance to Victory Road. And then I travel back to Johto for some final preparations. Mostly, a lot of slots to get a couple of Thunder TMs.

I think I want Return for Glutton II, but unfortunately I can't get it until Sunday, so this will probably be the last update on my run until then! Victory Road and the Pokémon League on Sunday, then!

Summary

New Pokémon: Pig (Swinub), Elephant (Donphan), Emu (Doduo).

Important items: HM07 Waterfall, Master Ball.

Important battles: Defeated Clair, obtained Rising Badge..

Current Team: Alligator (Feraligatr), Bat (Crobat), Carp II (Gyarados), Glutton II (Snorlax), Judoka (Machamp), MagicianII (Alakazam).

lyssabn: a greyscale illustration of Minowa Gin with her eyes closed, smiling (Default)

rules for my Genlocke, Crystal section
  1. All Pokémon must be nicknamed.
  2. If a Pokémon is defeated in battle it may not be used for the rest of the game.
    1. Losing a battle is game over.
  3. Only the first wild Pokémon encountered in an area may be captured and used.
    1. Gift clause: Gift Pokémon do not count as an encounter.
    2. Dupes clause: If an encounter is a Pokémon of a species that was already captured, it does not count.
    3. Intentionally abusing 3.2 to control what mons you get is cheesy and therefore impermissible as a vegan.
    4. Girl’s Club: ♂️ Pokémon don’t count either. (It is permissible to soft reset for a ♀️ gift/static Pokémon.)
    5. Shinies can always be caught and used.
    6. Wild Pokémon encountered before it is possible to catch any Pokémon do not count as your first encounter in an area.
  4. The Starter Pokémon must be chosen randomly based on the last digit of the Trainer ID: 1-3 = leftmost, 4-6 = center, 7-9 = rightmost, 0 = free choice.
  5. (Generationlocke:) The surviving members of each Hall of Fame team are bred to create eggs. These eggs are transferred to the next game and hatched in that game.
    1. The champion Pokémon may optionally have moves deleted first (to avoid silliness like starting the game with Surf), but may not be taught new moves that will be passed down to the baby Pokémon.
    2. When applicable, Incense may be used or not used at the player's preference.
    3. The legacy Pokémon do not have to be used, but can be.
    4. Level caps:
      1. Pokémon that exceed the level of the next Gym Leader's ace Pokémon as of the start of the battle cannot be used in trainer battles.
      2. The Elite Four may not be entered with Pokémon whose level exceeds that of the final Elite Four member's ace.
      3. It is permissible to use Rare Candies before battling the Champion as long as no Pokémon exceed the level of the Champion's ace.
    5. Set Mode must be used.

At this point, it's possible to do the next three gyms in any order, I think. Due to the level caps, it makes the most sense to do Chuck, then Pryce, then Jasmine (possibly doing the Team Rocket HQ before Chuck), so I think that's my plan: Team Rocket Hideout, then Chuck, then Pryce, then Jasmine.

So, it turns out that, due to my Dupes Clause, the only Pokémon that I can catch on the cave floor of Mt. Mortar are Machop (during the day) and Marill (at night). It would have been impermissible to try to intentionally make this situation happen, but since it happened organically, I end up guaranteed the rather improbable outcome of a copper Machop, which I name Judoka. And am faced with a quandary: Judoka would be incredible versus Karen, who is definitely the Elite Four member I have the least of a plan for, but I don't know who I'd want to drop for her. After a lot of thought, I think it's Oni, since Electric-type moves are only rarely necessary, so I can just rely on coverage moves from e.g. Carp II and MagicianII. Gonna have to catch her up on levels, since she's only level 14 now.

On Route 42, surfing, I run into a Goldeen and catch her. Name of Goldfish. The Gym in Mahogany Town is currently closed (not that I want to battle its leader yet anyway), so I head north onto Route 43, where I catch a Furret named Ferret. Oh, hm, given how high level the Red Gyarados is (30, the same level as Chuck's team), I go and swap Alligator temporarily for Oni so I don't have to level my main team quite that high yet.

I get Oni to level 30, when she evolves, and then go deal with the Red Gyarados and gain the Red Scale. Lance asks for my help investigating the strange radio signal from Mahogany that is forcing the Magikarp to evolve. The Rocket Hideout goes pretty simply, except... foolishly, I try to capture the first Electrode, and it selfdestructs after two failed ultra balls and takes Dinosaur II down. Mistakenly thinking I can get the Protect TM at the department store (wrong store), I go to Goldenrod and catch an Ariados on Route 37.

So, what I'm going to do is level Glutton II to 30, where Showdown's damage calculator thinks it should be safe even against a crit self-destruct. And also teach her Detect just in case Showdown is forgetting about the half-defense part. Actually, it turns out she can't learn Detect, but it worked out fine. Now I need to figure out how to adjust my team...

I think I'll use Bat in place of Dinosaur II. Both learn Fly and can deal with Grass types at the Elite Four. Now I head to Olivine City, where a sailor gives me HM04 Strength, and another man gives me a Good Rod.

On Route 40, I caught a Tentacool that I named Jellyfish. I manage to surf to Cianwood City. On the way, Bat evolves to Golbat. I fish up a Krabby there, but due to a crit I KO it. Judoka evolves into Machoke. At this point, I do a tradeback to another Silver save to evolve MagicianII and Judoka.

North of Cianwood, I saw Suicune. Eusine showed up and challenged me to a battle, but Carp II, Alligator, and MagicianII took care of him. Chuck is ultimately an easy battle for MagicianII, who takes out his Pokémon with one Psychic each. Afterwards, his wife gives me HM02 Fly. Bat hasn't evolved to Crobat yet, so I surf back to the mainland. The Mahogany Gym is next, but that's for next time.

Summary

New Pokémon: Judoka (Machop), Goldfish (Goldeen), Ferret (Furret), Spider (Ariados), Jellyfish (Tentacool).

Evolutions: Oni (Electabuzz), Bat (Golbat), Judoka (Machoke→Machamp), MagicianII (Alakazam).

Losses: Dinosaur II (Charmeleon)

Important items: Red Scale, HM06 Whirlpool, HM04 Strength, Good Rod, HM02 Fly.

Important battles: Defeated Team Rocket Executives in the Rocket Hideout. Defeated Chuck, obtained Storm Badge.

Current Team: Alligator (Croconaw), Bat (Golbat), Carp II (Gyarados), Glutton II (Snorlax), Judoka (Machamp), MagicianII (Alakazam).

lyssabn: a greyscale illustration of Minowa Gin with her eyes closed, smiling (Default)

rules for my Genlocke, Crystal section
  1. All Pokémon must be nicknamed.
  2. If a Pokémon is defeated in battle it may not be used for the rest of the game.
    1. Losing a battle is game over.
  3. Only the first wild Pokémon encountered in an area may be captured and used.
    1. Gift clause: Gift Pokémon do not count as an encounter.
    2. Dupes clause: If an encounter is a Pokémon of a species that was already captured, it does not count.
    3. Intentionally abusing 3.2 to control what mons you get is cheesy and therefore impermissible as a vegan.
    4. Girl’s Club: ♂️ Pokémon don’t count either. (It is permissible to soft reset for a ♀️ gift/static Pokémon.)
    5. Shinies can always be caught and used.
    6. Wild Pokémon encountered before it is possible to catch any Pokémon do not count as your first encounter in an area.
  4. The Starter Pokémon must be chosen randomly based on the last digit of the Trainer ID: 1-3 = leftmost, 4-6 = center, 7-9 = rightmost, 0 = free choice.
  5. (Generationlocke:) The surviving members of each Hall of Fame team are bred to create eggs. These eggs are transferred to the next game and hatched in that game.
    1. The champion Pokémon may optionally have moves deleted first (to avoid silliness like starting the game with Surf), but may not be taught new moves that will be passed down to the baby Pokémon.
    2. When applicable, Incense may be used or not used at the player's preference.
    3. The legacy Pokémon do not have to be used, but can be.
    4. Level caps:
      1. Pokémon that exceed the level of the next Gym Leader's ace Pokémon as of the start of the battle cannot be used in trainer battles.
      2. The Elite Four may not be entered with Pokémon whose level exceeds that of the final Elite Four member's ace.
      3. It is permissible to use Rare Candies before battling the Champion as long as no Pokémon exceed the level of the Champion's ace.
    5. Set Mode must be used.

While doing a bit of leveling before facing Pryce, Alligator evolved! At that point, I went ahead to take on Pryce. Judoka took out the seals, and Alligator Surfed over Piloswine and landed on victory.

After a trip up the Lighthouse in Olivine, and then to Cianwood and back to bring medicine to Jasmine's Amphy. I do some leveling, and Bat evolves! After a while, I get my team to level 35 and Judoka ends up defeating Jasmine by herself. When I leave the gym, Professor Elm calls about something weird going on on the radio.

I check out the radio tower in Goldenrod. It's full of Team Rocket! I fight my way up, and discover the director has been kidnapped and replaced with a Team Rocket Executive. Apparently the real one is in an underground warehouse. I run into Silver there, where he wants to take down Team Rocket, but first he challenges me, and loses again. After which, he runs off, seemingly to have a serious think about if he should be less of a jerk. I fight a bunch of Team Rocket and rescue the Director, who gives me the Card Key and asks me to stop the remainder of the Team Rocket members in the tower This is pretty straightforward, and the Director ends up giving me the Clear Bell afterwards.

Summary

Evolutions: Alligator (Feraligatr), Bat (Crobat).

Important items: TM35 Sleep Talk, Card Key, Clear Bell.

Important battles: Defeated Pryce, obtained Glacier Badge. Defeated Jasmine, obtained Mineral Badge. Defeated Silver in the Underground Warehouse. Defeated Team Rocket at the Goldenrod Radio Tower.

Current Team: Alligator (Feraligatr), Bat (Crobat), Carp II (Gyarados), Glutton II (Snorlax), Judoka (Machamp), MagicianII (Alakazam).

lyssabn: a greyscale illustration of Minowa Gin with her eyes closed, smiling (Default)

rules for my Genlocke, Crystal section
  1. All Pokémon must be nicknamed.
  2. If a Pokémon is defeated in battle it may not be used for the rest of the game.
    1. Losing a battle is game over.
  3. Only the first wild Pokémon encountered in an area may be captured and used.
    1. Gift clause: Gift Pokémon do not count as an encounter.
    2. Dupes clause: If an encounter is a Pokémon of a species that was already captured, it does not count.
    3. Intentionally abusing 3.2 to control what mons you get is cheesy and therefore impermissible as a vegan.
    4. Girl’s Club: ♂️ Pokémon don’t count either. (It is permissible to soft reset for a ♀️ gift/static Pokémon.)
    5. Shinies can always be caught and used.
    6. Wild Pokémon encountered before it is possible to catch any Pokémon do not count as your first encounter in an area.
  4. The Starter Pokémon must be chosen randomly based on the last digit of the Trainer ID: 1-3 = leftmost, 4-6 = center, 7-9 = rightmost, 0 = free choice.
  5. (Generationlocke:) The surviving members of each Hall of Fame team are bred to create eggs. These eggs are transferred to the next game and hatched in that game.
    1. The champion Pokémon may optionally have moves deleted first (to avoid silliness like starting the game with Surf), but may not be taught new moves that will be passed down to the baby Pokémon.
    2. When applicable, Incense may be used or not used at the player's preference.
    3. The legacy Pokémon do not have to be used, but can be.
    4. Level caps:
      1. Pokémon that exceed the level of the next Gym Leader's ace Pokémon as of the start of the battle cannot be used in trainer battles.
      2. The Elite Four may not be entered with Pokémon whose level exceeds that of the final Elite Four member's ace.
      3. It is permissible to use Rare Candies before battling the Champion as long as no Pokémon exceed the level of the Champion's ace.
    5. Set Mode must be used.

Northward bound! I catch a Pidgey named Pigeon on Route 35. On Route 36, a girl tells me that when she sprinkled a little water on the strange "tree" blocking the route, it wiggled a little. She heads back to Goldenrod to ask her sister for her Squirtbottle. The sister thinks it's too dangerous, but since I have the Plain Badge, she lends it to me. The "tree" doesn't like it and attacks, so I defeat it and it skedaddles. I get a call from Picknicker Liz who found a Leaf Stone to give to me.

I make it to Ecruteak City. At the Pokémon Center, Bill, creator of the Pokémon Storage System, tells me about his Time Capsule for trading with the past. Somebody gives me an Itemfinder. I teach Dinosaur II the Dig TM I found in the National Park before venturing into the Burned Tower.

Somebody named Eusine tells me he came to the Burned Tower looking for a Pokémon called Suicune. In the tower, I catch a Koffing that I name Smog. Silver is here. After a somewhat challenging battle (he's getting better at battling I think!), I fall into a hole. There are three legendary Pokémon who wake up and then leave.

With my team at level 25, I take on Morty. Alligator takes out Gastly and one Haunter, then Morty brings out Gengar and I swap in Glutton II, who manages a Blizzard before being put to sleep. I switch to Oni, who finishes off Gengar. And then Carp II deals with the remaining Haunter.

Before I leave Ecruteak, I battle the Kimono Girls at the Dance Theater, who apparently you fight one at a time in this game, so it's much easier than in the remakes. And a man gives me HM03 Surf, which I teach to Carp II and Alligator.

Summary

New Pokémon: Pigeon (Pidgey), Smog (Koffing).

Important items: Squirtbottle, Itemfinder, TM30 Shadow Ball, HM02 Surf.

Important battles: Morty defeated, Fog Badge obtained. Kimono Girls defeated

Current Team: Alligator (Croconaw), Carp II (Gyarados), Dinosaur II (Charmeleon), Glutton II (Snorlax), MagicianII (Kadabra), Oni (Elekid).

lyssabn: a greyscale illustration of Minowa Gin with her eyes closed, smiling (Default)

rules for my Genlocke, Crystal section
  1. All Pokémon must be nicknamed.
  2. If a Pokémon is defeated in battle it may not be used for the rest of the game.
    1. Losing a battle is game over.
  3. Only the first wild Pokémon encountered in an area may be captured and used.
    1. Gift clause: Gift Pokémon do not count as an encounter.
    2. Dupes clause: If an encounter is a Pokémon of a species that was already captured, it does not count.
    3. Intentionally abusing 3.2 to control what mons you get is cheesy and therefore impermissible as a vegan.
    4. Girl’s Club: ♂️ Pokémon don’t count either. (It is permissible to soft reset for a ♀️ gift/static Pokémon.)
    5. Shinies can always be caught and used.
    6. Wild Pokémon encountered before it is possible to catch any Pokémon do not count as your first encounter in an area.
  4. The Starter Pokémon must be chosen randomly based on the last digit of the Trainer ID: 1-3 = leftmost, 4-6 = center, 7-9 = rightmost, 0 = free choice.
  5. (Generationlocke:) The surviving members of each Hall of Fame team are bred to create eggs. These eggs are transferred to the next game and hatched in that game.
    1. The champion Pokémon may optionally have moves deleted first (to avoid silliness like starting the game with Surf), but may not be taught new moves that will be passed down to the baby Pokémon.
    2. When applicable, Incense may be used or not used at the player's preference.
    3. The legacy Pokémon do not have to be used, but can be.
    4. Level caps:
      1. Pokémon that exceed the level of the next Gym Leader's ace Pokémon as of the start of the battle cannot be used in trainer battles.
      2. The Elite Four may not be entered with Pokémon whose level exceeds that of the final Elite Four member's ace.
      3. It is permissible to use Rare Candies before battling the Champion as long as no Pokémon exceed the level of the Champion's ace.
    5. Set Mode must be used.

Well, it's time to head toward Goldenrod. First, Ilex Forest, and HM01 Cut! I caught a Kakuna that I named Bee. I got a Farfetched to return to the Charcoal-maker and his apprentice, so they gave me the HM, which I taught to Alligator. I shuffled my party around, dropping Glutton II and Butterfly for now to have Shrew II for Dig and Carp II to begin training them up for Gyarados.

I make it through the forest and cross Route 34 without entering the wild grass; I'll come back for that later. I heal up in Goldenrod and swap out my team a bit to have Butterfly and an open spot to receive an egg from the Day-Care Man. It hatches into a copper Elekid and I don't even have to soft reset once (to get a copper one)! I name her Oni. This is pretty exciting, I think I might use her in my team! She seems neat. And I caught a Ditto that I named Blob on Route 34.

Goldenrod City's pretty cool. An Underground tunnel that trainers hang out in, a huge department store, a game corner, a radio tower. Lot of stuff going on. While there I think I figured out the team I'll be going with going forward: Alligator, Carp II, Dinosaur II, Glutton II, Magician II, and Oni. Dragon II just wouldn't get a chance to shine as Dragonite until after the Johto League's done, and Shrew II just isn't as essential without Blue's Jolteon to worry about. Carp II and Alligator each evolve while I'm training up for the gym.

After getting everybody to level 20, I face Whitney. I lead with Oni, who takes out Clefairy, but with enough damage that I feel I should switch to Glutton II for Miltank. Rollout is pretty dangerous so I even have to switch to Alligator to finish her off. Whitney starts crying after I defeat her :( but eventually she calms down and gives me the Plain Badge and the Attract TM.

Summary

New Pokémon: Bee (Kakuna), Oni (Elekid), Blob (Ditto).

Evolutions: Alligator (Croconaw), Carp II (Gyarados).

Important items: HM01 Cut, Headbutt TM, Attract TM.

Important battles: Defeated Whitney, obtained Plain Badge.

Current Team: Alligator (Croconaw), Carp II (Gyarados), Dinosaur II (Charmeleon), Glutton II (Snorlax), MagicianII (Kadabra), Oni (Elekid).

lyssabn: a greyscale illustration of Minowa Gin with her eyes closed, smiling (Default)

rules for my Genlocke, Crystal section
  1. All Pokémon must be nicknamed.
  2. If a Pokémon is defeated in battle it may not be used for the rest of the game.
    1. Losing a battle is game over.
  3. Only the first wild Pokémon encountered in an area may be captured and used.
    1. Gift clause: Gift Pokémon do not count as an encounter.
    2. Dupes clause: If an encounter is a Pokémon of a species that was already captured, it does not count.
    3. Intentionally abusing 3.2 to control what mons you get is cheesy and therefore impermissible as a vegan.
    4. Girl’s Club: ♂️ Pokémon don’t count either. (It is permissible to soft reset for a ♀️ gift/static Pokémon.)
    5. Shinies can always be caught and used.
    6. Wild Pokémon encountered before it is possible to catch any Pokémon do not count as your first encounter in an area.
  4. The Starter Pokémon must be chosen randomly based on the last digit of the Trainer ID: 1-3 = leftmost, 4-6 = center, 7-9 = rightmost, 0 = free choice.
  5. (Generationlocke:) The surviving members of each Hall of Fame team are bred to create eggs. These eggs are transferred to the next game and hatched in that game.
    1. The champion Pokémon may optionally have moves deleted first (to avoid silliness like starting the game with Surf), but may not be taught new moves that will be passed down to the baby Pokémon.
    2. When applicable, Incense may be used or not used at the player's preference.
    3. The legacy Pokémon do not have to be used, but can be.
    4. Level caps:
      1. Pokémon that exceed the level of the next Gym Leader's ace Pokémon as of the start of the battle cannot be used in trainer battles.
      2. The Elite Four may not be entered with Pokémon whose level exceeds that of the final Elite Four member's ace.
      3. It is permissible to use Rare Candies before battling the Champion as long as no Pokémon exceed the level of the Champion's ace.
    5. Set Mode must be used.

I hit a Bellsprout a little too hard on Route 36, and KO it, so no new Pokémon there for me, alas. I run around a bit and a Togepi hatches from the Egg. I name it Baby. I call the Professor and he wants me to bring it back to show it to him, so I do that and he gives me an Everstone. On my way back to Violet City, Butterfly evolves to Metapod.

That night I caught a Zubat and named her Bat, and swap her in for Glutton II for a bit. I reached Union Cave and caught a Wooper that I named Salamander. On the other end, I break up some Team Rocket grunts in the Slowpoke Well, and catch a Slowpoke of my own that I name Hermit.

At some point Butterfly evolved to Butterfree. While I trained before facing Bugsy in the Azalea Gym, DinosaurII evolved to Charmeleon, and MagicianII evolved into Kadabra. In the morning I catch a Spearow on Route 33 that I named Sparrow. I did swap Glutton II back into my team beforehand in place of Shrew II since Shrew will have a hard time at this gym and I don't need Dig right now.

I try leading with Butterfly for the battle against Bugsy, but unfortunately she can't really make a dent in Scyther, so I put it to sleep and bring in Dinosaur II, who handily dispatches it with a Flamethrower.

Afterwards, on my way out of town into the Ilex Forest, Silver shows up and demands I battle him. Butterfly takes care of his Gastly and Zubat, while I bring out my own Bat to deal with his Bayleaf. He sure calls me weak a lot for losing against me every time we meet.

Summary

New Pokémon: Baby (Togepi), Bat (Zubat), Salamander (Wooper), Hermit (Slowpoke), Sparrow (Spearow).

Evolutions: Butterfly (Metapod → Butterfree), DinosaurII (Charmeleon), MagicianII (Kadabra).

Important items: Swift and Fury Cutter TMs.

Important battles: Defeated Bugsy, obtained the Hive Badge. Defeated Silver in Azalea Town.

Current Team: Alligator (Totodile), Bat (Zubat), Butterfly (Butterfree), Dinosaur II (Charmeleon), Glutton II (Snorlax), MagicianII (Kadabra).

lyssabn: a greyscale illustration of Minowa Gin with her eyes closed, smiling (Default)

I'm going to transition my PKMN Yellow Nuzlocke into a Genlocke, where I take the survivors of the League in each game on to a game from the next generation as eggs). So, Crystal's up next! The rules are changing slightly: I'm adding my usual "Girl's Club" rule back in and a randomized starter rule as well (not applicable to Yellow since there's not a choice of starter in that one).

rules for my Genlocke, Crystal section
  1. All Pokémon must be nicknamed.
  2. If a Pokémon is defeated in battle it may not be used for the rest of the game.
    1. Losing a battle is game over.
  3. Only the first wild Pokémon encountered in an area may be captured and used.
    1. Gift clause: Gift Pokémon do not count as an encounter.
    2. Dupes clause: If an encounter is a Pokémon of a species that was already captured, it does not count.
    3. Intentionally abusing 3.2 to control what mons you get is cheesy and therefore impermissible as a vegan.
    4. Girl’s Club: ♂️ Pokémon don’t count either. (It is permissible to soft reset for a ♀️ gift/static Pokémon.)
    5. Shinies can always be caught and used.
    6. Wild Pokémon encountered before it is possible to catch any Pokémon do not count as your first encounter in an area.
  4. The Starter Pokémon must be chosen randomly based on the last digit of the Trainer ID: 1-3 = leftmost, 4-6 = center, 7-9 = rightmost, 0 = free choice.
  5. (Generationlocke:) The surviving members of each Hall of Fame team are bred to create eggs. These eggs are transferred to the next game and hatched in that game.
    1. The champion Pokémon may optionally have moves deleted first (to avoid silliness like starting the game with Surf), but may not be taught new moves that will be passed down to the baby Pokémon.
    2. When applicable, Incense may be used or not used at the player's preference.
    3. The legacy Pokémon do not have to be used, but can be.
    4. Level caps:
      1. Pokémon that exceed the level of the next Gym Leader's ace Pokémon as of the start of the battle cannot be used in trainer battles.
      2. The Elite Four may not be entered with Pokémon whose level exceeds that of the final Elite Four member's ace.
      3. It is permissible to use Rare Candies before battling the Champion as long as no Pokémon exceed the level of the Champion's ace.
    5. Set Mode must be used.

Amusingly, despite adding in the random starter rule, my trainer ID is 54800... so I get a free choice this time. Normally I'd pick Cyndaquil, but I do get Charmander as a legacy mon. Totodile is my next favorite Johto starter, although I will eventually get Carp's child to be Gyarados again. I think I'll do Totodile though. It took me like 6 or more times to get a copper Totodile.

I head through Cherrygrove City Professor Elm's request to get to Mr. Pokémon's House on Route 30. Mr. Pokémon gives me a Mystery Egg to bring to Professor Elm, while Professor Oak gives me a Pokédex! On my way back, some red-headed kid shows up and challenges me to a battle, that I win. While I'm going back and forth, my legacy Pokémon eggs start hatching! Back home, Elm advises me to go earn Gym Badges, and his assistant gives me some Poké Balls.

On Route 29, I meet a Hoothoot, but a stray critical KOs it. Oops. On Route 30 the next morning, I do catch a Caterpie that I name Butterfly. They might briefly replace Dragon II or somebody in my party, but not yet, since the level cap for Falkner is only 9 so I can't even get Butterfree yet. On Route 31, I catch a Ledyba that I name Ladybug. I made it to Violet City to heal up and then dipped into Dark Cave, where I captured a Geodude that I named Rock. In Sprout Tower, I catch a Rattata named Rat.

Falkner was super easy with my legacy Pokémon, although Magician II didn't 1HKO Pidgeotto and would have been eliminated if Gust had been a critical. I'll have to be more careful with it for a while. Afterwards, Professor Elm called me and asked me to meet his assistant at the Pokémon Center. He gives me the Egg to hatch, so I put Dragon II in the box for now. Afterwards I go and finish off the Sprout Tower and receive HM05 Flash.

Next time I'll be on my way to Azalea Town! Thus far I'm mostly making use of my legacy Pokémon, but we'll see what happens as time goes on. I certainly plan to level up Butterfly for early-game catching purposes.

Summary

Legacy Pokémon: Carp II (Gyarados), DinosaurII (Charmander), Dragon II (Dratini), Glutton II (Snorlax), MagicianII (Abra), Shrew II (Sandshrew).

New Pokémon: Alligator (Totodile), Butterfly (Caterpie), Rock (Geodude), Rat (Rattata).

Important items: HM05 Flash, Egg.

Important battles: Beat Silver in Cherrygrove City. Falkner defeated, Zephyr Badge obtained. Defeated Sage Li of Sprout Tower.

Current Team: Alligator (Totodile), DinosaurII (Charmander), Glutton II (Snorlax), MagicianII (Abra), Shrew II (Sandshrew), Egg.

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lyssabn: a greyscale illustration of Minowa Gin with her eyes closed, smiling (Default)
lyssabn

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