because of late i am quite obsessed with Chuubo's Marvelous Wish-Granting Engine and my partners, while intrigued by my talking about it, haven't really had the time/executive function to read the books, i ended up deciding to run a game for them set in a familiar fictional setting so there'd be one fewer thing to learn about for them.
we settled upon little witch academia as our choice of work to steal our setting from, which meant that i also needed to figure out how the magic should be implemented mechanically. so, after rewatching a number of episodes of the TV anime and reading many articles on the lwa wikia, i constructed a list of standard techniques for a Witchcraft Magical Skill, and some characters with particularly specialized magics will also have other Magical Skills for their specialized magics (of course, other witches could potentially use their Witchcraft skill to do Confectionery Charms, for example, techniques at an appropriately increased obstacle, as usual)
here are the list of standardized techniques for the Witchcraft skill that we're using:
- [Obstacle 0]: create a small magical light at the tip of your wand
- [Obstacle 0]: fly with the aid of a broom
- [Obstacle 0]: levitate or move small objects around
- [Obstacle 1]: transform a person or creature into an animal or an object into other objects
- [Obstacle 1]: repair small or simple objects that are broken
- [Obstacle 1]: conjure small or simple objects
- [Obstacle 2]: repair large or complicated broken objects
- [Obstacle 2]: protect yourself and others with a magical energy shield
- [Obstacle 2]: slow or briefly rewind the passage of time for some inanimate objects
- [Obstacle 2]: blast someone or something with magical, possibly elemental, energy
- [Obstacle 3]: animate statues or other large objects to do as you command
- [Obstacle 3]: enter the inner spiritual realm of an unconscious witch
- [Obstacle 3]: together with one or more other witches, nullify a magic
The Obstacle 0-1 techniques are mostly based on spells that Akko learned or was expected to learn in the early episodes of the TV anime. The higher difficulty ones are ones that we mostly see performed by more skilled and powerful witches like Diana or teachers at Luna Nova (or in some cases less powerful witches with the help of particularly complicated rituals or magical items).
There's a lot of magic in the show that gets used by like, Diana or Ursula or Croix or another teacher that isn't included here but might make sense to include as standardized techniques in a game in the setting where the characters are mostly teachers or otherwise adult witches, but I felt like it didn't make much sense to do so for our game. Of course, our characters could still potentially do these things, but it would take a heavier Obstacle and, as the CMWGE book puts it "experimentation, practice, or inspiration" for them to do so.